Webb19 okt. 2024 · Window size class. First up we are going to create a new convenience class to hold a width and height for representing a window size. Previously we had packed two … Webbc++ - 拖动时保持窗口事件 (Win32 上的 SDL) 首先,我的代码设置了 SDL 环境,并继续更新 OpenGL 上下文,而没有执行任何 SDL_Event 处理。. 这会导致窗口,只要它是打开的,在 Windows 看来是没有响应的。. 窗口闪烁了一下。. 标题栏会附加“ (Not Responding)”,在窗 …
test-sdl/main.cpp at main · Deathsml4/test-sdl · GitHub
WebbSDL_WINDOWEVENT_* 不是事件类型,而是 SDL_WindowEventID .也就是说,如果您的 event.type 是 SDL_WINDOWEVENT ,您可以访问 window union 字段以获取额外数据, … Webb4 mars 2024 · Jak rozmawialiśmy w wątku dotyczącym rejestru przesuwnego, zaczynam ten, aby omówić OBK Simulator. wstępnie ustawiona rozdzielczość to 1680x940, ale kiedy uruchamiam program na moim laptopie (1920x1080), renderowanie programu jest przesunięte, a niektóre elementy renderowania są poza ekranem. Rozwiązaniem, które … johns contracting buisinessis structured as
SDL_PeepEvents не будет обрабатывать закрытие окна – 1 Ответ
Webb方法是用waiting_sdl_windowevent_resized,它在执行修改朝向前设置为sdl_true,修改朝向后,主线程就死等这变量,直到变为sdl_false。 由这逻辑可猜到,在SDLSurface线程,执行完SDLSurface.surfaceChanged的恰当时刻应该把waiting_SDL_WINDOWEVENT_RESIZED置为SDL_FALSE。 WebbSo far, I've tried SDL_WINDOWEVENT_RESIZED and SDL_WINDOWEVENT_SIZE_CHANGED, but it seems event game won't cut it here. It's as if window is blocked during resizing. Rather annoying, hah. I got as close as it gets. If you press and hold mouse down on the resize area then you can't do anything, sadly. Webb答:显然可以!. 下面就来介绍一下SDL的事件处理机制。. 1. SDL 事件处理机制原理. SDL事件就是键盘事件,鼠标事件,窗口事件等。. SDL将所有事件都存放在一个队列中。. 所有对事件的操作,其实就是对队列的操作。. 而SDL对这些事件都做了封装,提供了统一的API ... how to get to fremennik osrs